A collection of statues created for Paw Patrol.
These were either started in Maya with a blockout from scratch or pieced together using rigged characters.
Details are sculpted in Zbrush and retopologized to a lower poly mesh after. UV were done in Zbrush & Maya and maps baked in xNormal for surfacing to take further.
Project: Paw Patrol. Guru Studio
Modeling / Sculpting